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30
LePallineMeravigliose/.gitignore
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30
LePallineMeravigliose/.gitignore
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### IntelliJ IDEA ###
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out/
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!**/src/main/**/out/
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!**/src/test/**/out/
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.kotlin
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### Eclipse ###
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.apt_generated
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.classpath
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.factorypath
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.project
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.settings
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.springBeans
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.sts4-cache
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bin/
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!**/src/main/**/bin/
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!**/src/test/**/bin/
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### NetBeans ###
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/nbproject/private/
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/nbbuild/
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/dist/
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/nbdist/
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/.nb-gradle/
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### VS Code ###
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.vscode/
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### Mac OS ###
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.DS_Store
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8
LePallineMeravigliose/.idea/.gitignore
generated
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8
LePallineMeravigliose/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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6
LePallineMeravigliose/.idea/misc.xml
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6
LePallineMeravigliose/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_17" default="true" project-jdk-name="17" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/out" />
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</component>
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</project>
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8
LePallineMeravigliose/.idea/modules.xml
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8
LePallineMeravigliose/.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/LePallineMeravigliose.iml" filepath="$PROJECT_DIR$/LePallineMeravigliose.iml" />
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</modules>
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</component>
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</project>
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6
LePallineMeravigliose/.idea/vcs.xml
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6
LePallineMeravigliose/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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153
LePallineMeravigliose/src/FallingBallsGUI.java
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153
LePallineMeravigliose/src/FallingBallsGUI.java
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.*;
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import java.util.ArrayList;
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import java.util.Random;
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public class FallingBallsGUI extends JFrame {
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private ArrayList<Ball> balls;
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private boolean isPlaying = false;
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private Timer timer;
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private BallPanel ballPanel;
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private Random random = new Random();
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public FallingBallsGUI() {
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setTitle("Palline che Cadono");
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setSize(450, 750);
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setLayout(new BorderLayout());
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setLocationRelativeTo(null);
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// Inizializza le palline
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balls = new ArrayList<>();
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Color[] colors = {
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new Color(255, 107, 107),
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new Color(78, 205, 196),
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new Color(69, 183, 209),
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new Color(255, 160, 122),
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new Color(152, 216, 200),
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new Color(247, 220, 111)
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};
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for (int i = 0; i < 6; i++) {
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Ball ball = new Ball(
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random.nextInt(360) + 20,
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random.nextInt(200) * -1 - 20,
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20,
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random.nextDouble() * 2 + 1,
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colors[i]
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);
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balls.add(ball);
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}
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// Pannello per disegnare le palline
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ballPanel = new BallPanel();
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add(ballPanel, BorderLayout.CENTER);
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// Pannello per il bottone
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JPanel buttonPanel = new JPanel();
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buttonPanel.setBackground(new Color(245, 245, 245));
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JButton playPauseButton = new JButton("Play");
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playPauseButton.setFont(new Font("Arial", Font.BOLD, 18));
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playPauseButton.setPreferredSize(new Dimension(150, 50));
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playPauseButton.setBackground(new Color(76, 175, 80));
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playPauseButton.setForeground(Color.WHITE);
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playPauseButton.setFocusPainted(false);
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playPauseButton.addActionListener(e -> {
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isPlaying = !isPlaying;
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if (isPlaying) {
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playPauseButton.setText("Pause");
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playPauseButton.setBackground(new Color(244, 67, 54));
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} else {
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playPauseButton.setText("Play");
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playPauseButton.setBackground(new Color(76, 175, 80));
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}
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});
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buttonPanel.add(playPauseButton);
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add(buttonPanel, BorderLayout.SOUTH);
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// Timer per l'animazione
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timer = new Timer(16, e -> {
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if (isPlaying) {
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for (Ball ball : balls) {
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ball.move();
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// Se la pallina esce dal fondo, riposiziona in alto
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if (ball.y - ball.radius > ballPanel.getHeight()) {
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ball.y = random.nextInt(200) * -1 - 20;
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ball.x = random.nextInt(ballPanel.getWidth() - 40) + 20;
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ball.speed = random.nextDouble() * 2 + 1;
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}
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}
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}
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ballPanel.repaint();
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});
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timer.start();
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}
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// Classe per rappresentare una pallina
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class Ball {
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double x, y;
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int radius;
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double speed;
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Color color;
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Ball(double x, double y, int radius, double speed, Color color) {
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this.x = x;
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this.y = y;
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this.radius = radius;
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this.speed = speed;
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this.color = color;
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}
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void move() {
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y += speed;
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}
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}
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// Pannello personalizzato per disegnare le palline
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class BallPanel extends JPanel {
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BallPanel() {
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setBackground(new Color(230, 240, 255));
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}
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@Override
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protected void paintComponent(Graphics g) {
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super.paintComponent(g);
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Graphics2D g2d = (Graphics2D) g;
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g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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for (Ball ball : balls) {
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// Disegna la pallina
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g2d.setColor(ball.color);
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g2d.fillOval((int)(ball.x - ball.radius),
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(int)(ball.y - ball.radius),
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ball.radius * 2,
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ball.radius * 2);
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// Bordo
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g2d.setColor(new Color(0, 0, 0, 50));
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g2d.setStroke(new BasicStroke(2));
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g2d.drawOval((int)(ball.x - ball.radius),
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(int)(ball.y - ball.radius),
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ball.radius * 2,
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ball.radius * 2);
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// Effetto lucido
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g2d.setColor(new Color(255, 255, 255, 150));
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g2d.fillOval((int)(ball.x - 7),
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(int)(ball.y - 7),
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12, 12);
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}
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}
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}
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public static void main(String[] args) {
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SwingUtilities.invokeLater(() -> {
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FallingBallsGUI gui = new FallingBallsGUI();
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gui.setVisible(true);
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});
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}
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}
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