This commit is contained in:
theitaliandeveloper
2025-10-29 13:11:13 +01:00
parent 47cff5e7f6
commit 3601baea19
5 changed files with 21 additions and 20 deletions

View File

@@ -4,7 +4,7 @@ namespace Perfect11.Library
{
public class PowerShell
{
public string Execute(string command)
public static string Execute(string command)
{
ProcessStartInfo psi = new ProcessStartInfo
{

View File

@@ -20,14 +20,14 @@ namespace Perfect11.Library
}
public class Utilities
{
public bool IsWindows11()
public static bool IsWindows11()
{
string buildNumber = (string)Registry.GetValue(
@"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion",
"CurrentBuildNumber", null);
return int.TryParse(buildNumber, out int build) && build >= 22000;
}
public Dictionary<string, List<IPlugin>> LoadTweaks(string path)
public static Dictionary<string, List<IPlugin>> LoadTweaks(string path)
{
var categorizedPlugins = new Dictionary<string, List<IPlugin>>(StringComparer.OrdinalIgnoreCase);
@@ -58,14 +58,14 @@ namespace Perfect11.Library
return categorizedPlugins;
}
public bool IsAppsDarkMode()
public static bool IsAppsDarkMode()
{
RegistryKey rk = Registry.CurrentUser.OpenSubKey("Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize");
int value = (int)rk.GetValue("AppsUseLightTheme");
rk.Close();
return value == 0;
}
public string EolApp(string app)
public static string EolApp(string app)
{
try
{
@@ -115,12 +115,12 @@ namespace Perfect11.Library
return $"Error: {ex.Message}";
}
}
public string GetLanguageCode()
public static string GetLanguageCode()
{
string languageCode = CultureInfo.CurrentUICulture.Name;
return languageCode.ToLower();
}
public List<AppInfo> LoadApps(string resourceName)
public static List<AppInfo> LoadApps(string resourceName)
{
var assembly = Assembly.GetExecutingAssembly();
@@ -148,7 +148,7 @@ namespace Perfect11.Library
}
}
}
public string GetSystemArchitecture()
public static string GetSystemArchitecture()
{
string arch = Environment.GetEnvironmentVariable("PROCESSOR_ARCHITECTURE");
string archWow64 = Environment.GetEnvironmentVariable("PROCESSOR_ARCHITEW6432");

View File

@@ -58,7 +58,8 @@
<ApplicationIcon>Simpleicons-Team-Simple-Windows-11.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
<StartupObject>
</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.VisualBasic" />

View File

@@ -10,7 +10,7 @@ namespace Perfect11
/// The main entry point for the application.
/// </summary>
[STAThread]
void Main()
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);

View File

@@ -24,9 +24,9 @@ namespace Perfect11.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private global::System.Resources.ResourceManager resourceMan;
private static global::System.Resources.ResourceManager resourceMan;
private global::System.Globalization.CultureInfo resourceCulture;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
@@ -36,7 +36,7 @@ namespace Perfect11.Properties {
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal global::System.Resources.ResourceManager ResourceManager {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Perfect11.Properties.Resources", typeof(Resources).Assembly);
@@ -51,7 +51,7 @@ namespace Perfect11.Properties {
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal global::System.Globalization.CultureInfo Culture {
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
@@ -66,7 +66,7 @@ namespace Perfect11.Properties {
///[VL]
///0.
/// </summary>
internal string EI_CFG {
internal static string EI_CFG {
get {
return ResourceManager.GetString("EI_CFG", resourceCulture);
}
@@ -81,7 +81,7 @@ namespace Perfect11.Properties {
/// &lt;HideEULAPage&gt;true&lt;/HideEULAPage&gt;
/// &lt;HideOEMRegistrat [rest of string was truncated]&quot;;.
/// </summary>
internal string unattend_OOBEAutomate {
internal static string unattend_OOBEAutomate {
get {
return ResourceManager.GetString("unattend_OOBEAutomate", resourceCulture);
}
@@ -108,7 +108,7 @@ namespace Perfect11.Properties {
///Microsoft.Services.Store.Engagement
///Microsoft.V [rest of string was truncated]&quot;;.
/// </summary>
internal string UWPSystemAppList {
internal static string UWPSystemAppList {
get {
return ResourceManager.GetString("UWPSystemAppList", resourceCulture);
}
@@ -117,7 +117,7 @@ namespace Perfect11.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal System.Drawing.Bitmap win11logo {
internal static System.Drawing.Bitmap win11logo {
get {
object obj = ResourceManager.GetObject("win11logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
@@ -127,7 +127,7 @@ namespace Perfect11.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal System.Drawing.Bitmap win11wallpaperdark {
internal static System.Drawing.Bitmap win11wallpaperdark {
get {
object obj = ResourceManager.GetObject("win11wallpaperdark", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
@@ -137,7 +137,7 @@ namespace Perfect11.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal System.Drawing.Bitmap win11wallpaperlight {
internal static System.Drawing.Bitmap win11wallpaperlight {
get {
object obj = ResourceManager.GetObject("win11wallpaperlight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));